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AI Insights · Timothy · July 2025

Top 5 Vikings Games Performance in Belgium, Q2 2025

Discover the performance trends of the top 5 Vikings games on a unified platform in Belgium during Q2 2025, including downloads and revenue data.

Top 5 Vikings Games Performance in Belgium, Q2 2025

During the second quarter of 2025, Belgium saw intriguing trends in the performance of the top Viking-themed games on a unified platform. Here's a closer look at how these apps fared:

Viking Rise from IGG Singapore experienced varied weekly revenue, peaking at around $3.4K in late April before dipping to approximately $2K by mid-June. Downloads hovered between 226 and 409 weekly, with a noticeable drop in mid-June. Active users showed resilience, ranging from 5.8K to 6.9K throughout the quarter.

Vikings: War of Clans PvP by Plarium LLC had fluctuating revenue, with a significant rise to about $4.7K in late May. Downloads remained relatively low, peaking at 304 in April. The active user count increased towards the end of the quarter, reaching 216 by late June.

Vikingard from Orienjoy International showed a steady increase in revenue, culminating at $684 by the end of June. Downloads were minimal, consistently under 50 weekly, while active users remained stable, peaking at 103 during mid-May.

Landnama - Viking Strategy RPG from Sonderland Games had modest revenue, with occasional spikes up to $20. Downloads varied, peaking at 63 in late May, although active user data was not available.

Finally, Vikings Revenge by Estoty had limited revenue and downloads, with a notable spike in downloads to 122 at the start of the quarter.

These insights highlight the diverse performance across top Viking games in Belgium, with data sourced from Sensor Tower for further detailed analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025